Design and Technology

Design and Technology Curriculum Statement of Intent

At Priors Wood we recognise Design and Technology (D&T) as an essential subject that empowers our children to design and make innovative solutions to real-world problems, fostering critical thinking, creativity, and resilience. Our D&T policy aligns within the context of the Early Years Foundation Stage (EYFS) framework and the 2014 National Curriculum and reflects our commitment to delivering an outstanding education.

Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values.  

At Priors Wood Primary School, they acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.  

Design and Technology education begins well before children begin their formal schooling. Children constantly explore their world through a variety of activities and it is vital for us to continue to extend this. The child’s increasing understanding of the process of design and technology should match their intellectual and physical development throughout their primary education.  

While it is essentially a practical subject, D&T should provide opportunities for reflection and, with increasing sensitivity, pupils should acquire the ability to make informed, critical responses to their own work and that of others.

Aims and Impact

The aims of Art and Design at Priors Wood Primary School are:

  • To develop the ability to design and create high-quality products.
  • To understand the importance of D&T in everyday life and its societal impact.
  • To acquire a broad range of skills and knowledge related to materials, processes, and tools.
  • To foster collaboration and teamwork through group projects as well as working independently to solve problems.
  • To learn to evaluate their projects critically and reflectively

Further Information

For Further information about our Design and Technology curriculum, please click on the links below

Design and Technology Policy 2025

D&T Topic Map

D&T Skills Progression Document